Audio Review – DXOMARK https://www.dxomark.com The leading source of independent audio, display, battery and image quality measurements and ratings for smartphone, camera, lens and wireless speaker since 2008. Thu, 15 Dec 2022 11:14:48 +0000 en-US hourly 1 https://wordpress.org/?v=5.6.8 https://www.dxomark.com/wp-content/uploads/2019/09/logo-o-transparent-150x150.png Audio Review – DXOMARK https://www.dxomark.com 32 32 OnePlus 10T 5G Audio test https://www.dxomark.com/oneplus-10t-5g-audio-test/ https://www.dxomark.com/oneplus-10t-5g-audio-test/#respond Thu, 15 Dec 2022 11:14:48 +0000 https://www.dxomark.com/?p=135176 We put the OnePlus 10T 5G through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview Key [...]

The post OnePlus 10T 5G Audio test appeared first on DXOMARK.

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We put the OnePlus 10T 5G through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers.

In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Two stereo speakers
  • No jack audio output
  • Noise cancellation

Scoring

Sub-scores and attributes included in the calculations of the global score.


OnePlus 10T 5G
126
audio
124
playback
114

158

119

149

129

162

135

162

150

157

130
recording
117

147

118

146

93

157

128

170

132

145

130

166

Playback

Pros

  • Free of artifacts
  • Decent dynamics performance
  • Good volume performance

Cons

  • Midrange-centric tonal balance and poor timbre overall
  • Lack of low-end extension impairs bass precision and tonal balance

Recording

Pros

  • Good tonal balance in most recordings
  • Overall good intelligibility of recorded vocal content
  • Good wind noise reduction

Cons

  • Inconsistent recording quality; better for main camera video than selfie video and memo recording
  • Memo recordings in mono

In our DXOMARK Audio tests, the OnePlus 10T 5G proved to be a good device for audio recording, mainly thanks to the excellent intelligibility of vocal content, even when recording in strong winds. Overall, recording quality could have been more consistent, though, with a noticeably better main camera performance than for the front camera or memo apps.

In playback, the phone delivered a decent dynamics performance, and sound was pretty much free of artifacts. However, a lack of low- and high-end extension resulted in a dull sonority. Overall, better options for audio playback are available in the 10T 5G’s price bracket.

Test summary

About DXOMARK Audio tests: For scoring and analysis in our smartphone audio reviews, DXOMARK engineers perform a variety of objective tests and undertake more than 20 hours of perceptual evaluation under controlled lab conditions.
(For more details about our Playback protocol, click here; for more details about our Recording protocol, click here.)

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

[glossary_exclude]Playback[/glossary_exclude]

124

OnePlus 10T 5G

163

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Playback score is composed

DXOMARK engineers test playback through the smartphone speakers, whose performance is evaluated in our labs and in real-life conditions, using default apps and settings.

In playback testing, the OnePlus 10T 5G delivered an average timbre performance, without any major flaws, but the midrange-focused tonal balance lacked bass and high-end extension. Dynamics performance was decent overall, thanks to a fairly precise attack that allowed for accurate restitution of transients. Sharpness, bass precision, and punch all left some room for improvement, though.

The sound scene was narrow, and imprecise localizability made it hard to pinpoint individual elements in the audio field, making for an overall poor spatial performance in playback. Distance and depth rendering were inaccurate as well, but balance was good, with centered elements perceived at the center of the scene.

The OnePlus did well for volume, thanks to good intelligibility of content at the minimum volume setting and good loudness at maximum. Remarkably, the 10T 5G’s audio playback was also free of any kind of unwanted audio artifacts.

Listen to the tested smartphone’s playback performance in this comparison with some of its competitors:

OnePlus 10T 5g
Xiaomi 12T Pro
Apple iPhone 14
Recordings of the smartphones playing some of our music tracks at 60 LAeq in an anechoic environment by 2 microphones in A-B configuration, at 30 cm

Here is how the OnePlus 10T 5G performed in playback use cases compared to its competitors:

[glossary_exclude]Playback use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

114

OnePlus 10T 5G

158

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Timbre score represents how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. It is the most important attribute for playback.

[glossary_exclude]Music playback frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency emitted by the smartphone when playing a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

119

OnePlus 10T 5G

149

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a bass note is reproduced or the impact sound from drums.


[glossary_exclude]Spatial[/glossary_exclude]

129

OnePlus 10T 5G

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness.


[glossary_exclude]Volume[/glossary_exclude]

135

OnePlus 10T 5G

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents the overall loudness of a smartphone and how smoothly volume increases and decreases based on user input.

Here are a few sound pressure levels (SPL) measured when playing our sample recordings of hip-hop and classical music at maximum volume:
Hip-Hop Classical
OnePlus 10T 5G 76.4 dBA 73 dBA
Xiaomi 12T Pro 74.1 dBA 69.8 dBA
Apple iPhone 14 74.8 dBA 71.9 dBA
The following graph shows the gradual changes in volume going from minimum to maximum. We expect these changes to be consistent across the range, so that all volume steps correspond to users’ expectations:
[glossary_exclude]Music volume consistency[/glossary_exclude]
This line graph shows the relative loudness of playback relative to the user selected volume step, measured at different volume steps with a correlated pink noise in an anechoic box recorded in axis at 0.20 meter.

[glossary_exclude]Artifacts[/glossary_exclude]

150

OnePlus 10T 5G

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The Artifacts score measures the extent to which the sound is affected by various types of distortion. The higher the score, the less the disturbances in the sound are noticeable. Distortion can occur because of sound processing in the device and because of the quality of the speakers.

[glossary_exclude]Playback Total Harmonic Distortion (Maximum Volume)[/glossary_exclude]
This graph shows the Total Harmonic Distortion and Noise over the hearable frequency range.
It represents the distortion and noise of the device playing our test signal (0 dB Fs, Sweep Sine in an anechoic box at 40 cm) at the device's maximum volume.

[glossary_exclude]Recording[/glossary_exclude]

130

OnePlus 10T 5G

157

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Recording score is composed

DXOMARK engineers test recording by evaluating the recorded files on reference audio equipment. Those recordings are done in our labs and in real-life conditions, using default apps and settings.

The OnePlus 10T 5G did better as a recording device than it did for payback. This said, timbre performance varied a lot with the use case. Treble was clean and open in main camera recordings, but recordings sounded much more muffled with the memo app. When recording concerts or other loud content, an excess of high-midrange resulted in a slight aggressiveness.

Dynamics were average for recording with both the main and front cameras, but the background was slightly too loud in recordings with the memo app. In main camera recordings, individual sound sources were easy to pinpoint and distance rendition was correct. The sound scene could have been wider, though, and it was reduced even further when recording in portrait orientation with the front camera. Memo recordings are in mono by default.

Loudness was great for both main and front camera recordings but dropped considerably with the memo app. In terms of artifacts, some distortion was noticeable with sudden loud noises and at high sound pressure levels. Overall, with vocal content at a nominal volume level, recordings were quite clean, though. The same was true for the background which in addition featured a pretty good tonal balance.

Here is how the OnePlus 10T 5G performed in recording use cases compared to its competitors:

[glossary_exclude]Recording use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

117

OnePlus 10T 5G

147

[glossary_exclude]Honor Magic3 Pro+[/glossary_exclude]

The Timbre score represents how well a phone captures sounds across the audible tonal range and takes into account bass, midrange, treble, and tonal balance. It is the most important attribute for recording.

[glossary_exclude]Life video frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency captured by the smartphone when recording a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

118

OnePlus 10T 5G

146

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a voice's plosives (the p's, t's and k's, for example) are reproduced. The score also considers the Signal-to-Noise Ratio (SNR), for example how loud the main voice is compared to the background noise.


[glossary_exclude]Spatial[/glossary_exclude]

93

OnePlus 10T 5G

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness on the recorded audio files.

[glossary_exclude]Recording directivity[/glossary_exclude]
Directivity graph of the smartphone when recording test signals using the camera app, with the main camera. It represents the acoustic energy (in dB) over the angle of incidence of the sound source. (Normalized to the angle 0°, in front of the device.)

[glossary_exclude]Volume[/glossary_exclude]

128

OnePlus 10T 5G

170

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents how loud audio is normalized on the recorded files and the how the device handles loud environments, such as electronic concerts, when recording.

Here are the sound levels recorded in the audio and video files, measured in LUFS (Loudness Unit Full Scale); as a reference, we expect loudness levels to be above -24 LUFS for recorded content:
Meeting Life Video Selfie Video Memo
OnePlus 10T 5G -25.5 LUFS -17.9 LUFS -16.4 LUFS -18.7 LUFS
Xiaomi 12T Pro -30.3 LUFS -21.8 LUFS -20.2 LUFS -25.3 LUFS
Apple iPhone 14 -23.8 LUFS -22.5 LUFS -20.5 LUFS -18.7 LUFS

[glossary_exclude]Artifacts[/glossary_exclude]

132

OnePlus 10T 5G

145

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Artifacts score measures the extent to which the recorded sounds are affected by various types of distortions. The higher the score, the less the disturbances in the sound are noticeable. Distortions can occur because of sound processing in the device and the quality of the microphones, as well as user handling, such as how the phone is held.

In this audio comparison, you can listen to the way this smartphone handles wind noise relative to its competitors:

Recordings of a voice sample with light background noise, facing a turbulent wind of 5 m/s

[glossary_exclude]Background[/glossary_exclude]

130

OnePlus 10T 5G

166

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

Background evaluates how natural the various sounds around a voice blend into the video recording file. For example, when recording a speech at an event, the background should not interfere with the main voice, yet it should provide some context of the surroundings.

The post OnePlus 10T 5G Audio test appeared first on DXOMARK.

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Google Pixel 6a Audio test https://www.dxomark.com/google-pixel-6a-audio-test/ https://www.dxomark.com/google-pixel-6a-audio-test/#respond Fri, 25 Nov 2022 14:46:59 +0000 https://www.dxomark.com/?p=133872 We put the Google Pixel 6a through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview Key [...]

The post Google Pixel 6a Audio test appeared first on DXOMARK.

]]>
We put the Google Pixel 6a through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers.

In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Two speakers (top center – bottom right)
  • No jack audio output

Scoring

Sub-scores and attributes included in the calculations of the global score.


Google Pixel 6a
135
audio
136
playback
129

158

130

149

152

162

125

162

116

157

135
recording
129

147

133

146

97

157

109

170

145

Best

135

166

Playback

Pros

  • Good dynamics performance across all volume levels
  • Good distance rendering and localizability
  • No speaker occlusion with natural hand position
  • Audio artifacts well under control

Cons

  • Slightly thin tonal balance, midrange-focused, lack of low-end extension
  • Narrow sound scene

Recording

Pros

  • Good tonal balance; emphasis on lower spectrum results in better concert recording than Pixel 6
  • Good dynamics performance
  • Wide recorded sound scene in video

Cons

  • Narrow sound scene with selfie video
  • Extra bass (compared with Pixel 6) results in some bass distortions

In our DXOMARK Audio testing, the Google Pixel 6a delivered an excellent performance for a device in its class. Overall, audio results were very similar to the standard Pixel 6, with only some minor differences between the two models. As a playback device, the Pixel 6a was most suitable for movie watching and listening to music, thanks to a good dynamics performance, distance perception, and localizability of individual sound sources. In addition, when holding the phone normally, it was pretty much impossible to involuntarily cover the speakers. However, our testers found the tonal balance to lack bass and the sound scene to be more narrow than expected for a device of the Pixel’s dimensions.

The recording performance was just as good as playback. The Google device was most suitable for main camera recording, closely followed by front camera video recording. Audio recordings featured a good tonal balance, with more low-end extension than the standard Pixel 6, good dynamics, and  when recording with the main camera,  good wideness. The latter was more limited with the selfie camera, though, and the stronger focus on bass also resulted in more distortion.

Test summary

About DXOMARK Audio tests: For scoring and analysis in our smartphone audio reviews, DXOMARK engineers perform a variety of objective tests and undertake more than 20 hours of perceptual evaluation under controlled lab conditions.
(For more details about our Playback protocol, click here; for more details about our Recording protocol, click here.)

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

[glossary_exclude]Playback[/glossary_exclude]

136

Google Pixel 6a

163

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Playback score is composed

DXOMARK engineers test playback through the smartphone speakers, whose performance is evaluated in our labs and in real-life conditions, using default apps and settings.

In playback, the Pixel 6a sounded a little thin and midrange-focused, lacking both low and high-end extension, but it was still an improvement over the Pixel 6. Dynamics performance was average for this class of device, with a consistent punch. Attack could have been sharper but remained relatively consistent across volume levels. Bass precision was an improvement over the standard Pixel 6 and remained consistent at both extremes of the volume scale.

The sound scene created by the speakers was slightly narrower than we would have expected from a device with the Pixel 6a’s dimensions, but individual instruments and voices were very easy to locate within the scene. Distance rendering was very good, but our testers noted that the left/right channels of the stereo did not follow device rotation when playing games.

The device delivered good loudness at maximum volume, and the lowest audio setting was nicely tuned and intelligible. In terms of audio artifacts, some slight pumping was noticeable at maximum volume and our testers also noticed some slight static noise on some occasions.

Listen to the tested smartphone’s playback performance in this comparison with some of its competitors:

Google Pixel 6a
Google Pixel 6
Xiaomi 12T
Recordings of the smartphones playing some of our music tracks at 60 LAeq in an anechoic environment by 2 microphones in A-B configuration, at 30 cm
Here is how the Google Pixel 6a performs in playback use cases compared to its competitors:
[glossary_exclude]Playback use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

129

Google Pixel 6a

158

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Timbre score represents how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. It is the most important attribute for playback.

[glossary_exclude]Music playback frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency emitted by the smartphone when playing a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

130

Google Pixel 6a

149

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a bass note is reproduced or the impact sound from drums.


[glossary_exclude]Spatial[/glossary_exclude]

152

Google Pixel 6a

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness.


[glossary_exclude]Volume[/glossary_exclude]

125

Google Pixel 6a

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents the overall loudness of a smartphone and how smoothly volume increases and decreases based on user input.

Here are a few sound pressure levels (SPL) measured when playing our sample recordings of hip-hop and classical music at maximum volume:
Hip-Hop Classical
Google Pixel 6a 74.1 dBA 69.1 dBA
Google Pixel 6 74.9 dBA 69.6 dBA
Xiaomi 12T 74.8 dBA 69.4 dBA
The following graph shows the gradual changes in volume going from minimum to maximum. We expect these changes to be consistent across the range, so that all volume steps correspond to users’ expectations:
[glossary_exclude]Music volume consistency[/glossary_exclude]
This line graph shows the relative loudness of playback relative to the user selected volume step, measured at different volume steps with a correlated pink noise in an anechoic box recorded in axis at 0.20 meter.

[glossary_exclude]Artifacts[/glossary_exclude]

116

Google Pixel 6a

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The Artifacts score measures the extent to which the sound is affected by various types of distortion. The higher the score, the less the disturbances in the sound are noticeable. Distortion can occur because of sound processing in the device and because of the quality of the speakers.

[glossary_exclude]Playback Total Harmonic Distortion (Maximum Volume)[/glossary_exclude]
This graph shows the Total Harmonic Distortion and Noise over the hearable frequency range.
It represents the distortion and noise of the device playing our test signal (0 dB Fs, Sweep Sine in an anechoic box at 40 cm) at the device's maximum volume.

[glossary_exclude]Recording[/glossary_exclude]

135

Google Pixel 6a

157

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Recording score is composed

DXOMARK engineers test recording by evaluating the recorded files on reference audio equipment. Those recordings are done in our labs and in real-life conditions, using default apps and settings.

When recording audio, the Pixel 6a offered a good timbre performance, with good tonal balance in all conditions, even at high sound pressure levels, for example when recording concerts. Thanks to a consistent and smooth midrange, voices sounded clear. However, the lower end was slightly impaired by distortion. In terms of dynamics, the Google device offered a good signal-to-noise ratio, a sharp and precise attack as well as an accurate envelope rendition, even at loud volumes.

When recording video with the main camera, the recorded sound scene was wide, but with slightly imprecise localizability of individual sound sources. Distance rendition was good. The wideness of the audio scene was more limited when shooting selfie video in portrait orientation. Voices remained well-centered, though, and localizability was better than for the main camera video.

Recording loudness was very good. In fact, the Pixel 6a was the best Pixel device in this respect that we have seen to date. Artifacts were well under control as well, with only some slight clipping on louder content and some distortion with loud bass. Background rendition on main camera recordings was clean but came with a slightly nasal tonal balance and, despite the overall extra bass, it  sounded quite thin. The tonal balance was more natural in front camera recordings.

Here is how the Google Pixel 6a performs in recording use cases compared to its competitors:

[glossary_exclude]Recording use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

129

Google Pixel 6a

147

[glossary_exclude]Honor Magic3 Pro+[/glossary_exclude]

The Timbre score represents how well a phone captures sounds across the audible tonal range and takes into account bass, midrange, treble, and tonal balance. It is the most important attribute for recording.

[glossary_exclude]Life video frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency captured by the smartphone when recording a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

133

Google Pixel 6a

146

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a voice's plosives (the p's, t's and k's, for example) are reproduced. The score also considers the Signal-to-Noise Ratio (SNR), for example how loud the main voice is compared to the background noise.


[glossary_exclude]Spatial[/glossary_exclude]

97

Google Pixel 6a

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness on the recorded audio files.

[glossary_exclude]Recording directivity[/glossary_exclude]
Directivity graph of the smartphone when recording test signals using the camera app, with the main camera. It represents the acoustic energy (in dB) over the angle of incidence of the sound source. (Normalized to the angle 0°, in front of the device.)

[glossary_exclude]Volume[/glossary_exclude]

109

Google Pixel 6a

170

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents how loud audio is normalized on the recorded files and the how the device handles loud environments, such as electronic concerts, when recording.

Here are the sound levels recorded in the audio and video files, measured in LUFS (Loudness Unit Full Scale); as a reference, we expect loudness levels to be above -24 LUFS for recorded content:
Meeting Life Video Selfie Video Memo
Google Pixel 6a -27.6 LUFS -19.3 LUFS -17.8 LUFS -20.9 LUFS
Google Pixel 6 -27.8 LUFS -17.9 LUFS -16.3 LUFS -19.8 LUFS
Xiaomi 12T -27.9 LUFS -21.3 LUFS -19.5 LUFS -21.4 LUFS

[glossary_exclude]Artifacts[/glossary_exclude]

145

Google Pixel 6a

Best

[glossary_exclude][/glossary_exclude]

The Artifacts score measures the extent to which the recorded sounds are affected by various types of distortions. The higher the score, the less the disturbances in the sound are noticeable. Distortions can occur because of sound processing in the device and the quality of the microphones, as well as user handling, such as how the phone is held.

In this audio comparison, you can listen to the way this smartphone handles wind noise relative to its competitors:

Recordings of a voice sample with light background noise, facing a turbulent wind of 5 m/s

[glossary_exclude]Background[/glossary_exclude]

135

Google Pixel 6a

166

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

Background evaluates how natural the various sounds around a voice blend into the video recording file. For example, when recording a speech at an event, the background should not interfere with the main voice, yet it should provide some context of the surroundings.

The post Google Pixel 6a Audio test appeared first on DXOMARK.

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https://www.dxomark.com/google-pixel-6a-audio-test/feed/ 0 Best AUDIO AUDIO Best
Xiaomi 12T Pro Audio test https://www.dxomark.com/xiaomi-12t-pro-audio-test/ https://www.dxomark.com/xiaomi-12t-pro-audio-test/#respond Wed, 23 Nov 2022 15:08:16 +0000 https://www.dxomark.com/?p=133864 We put the Xiaomi 12T Pro through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview Key [...]

The post Xiaomi 12T Pro Audio test appeared first on DXOMARK.

]]>
We put the Xiaomi 12T Pro through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers.

In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Three speakers (top and bottom side, top front)
  • No jack audio output
  • Dolby Atmos technology

Scoring

Sub-scores and attributes included in the calculations of the global score.


Xiaomi 12T Pro
127
audio
124
playback
121

158

123

149

141

162

104

162

132

157

137
recording
121

147

142

146

115

157

105

170

145

Best

136

166

Playback

Pros

  • Decent dynamics performance
  • Audio artifacts very well under control

Cons

  • Inconsistent tonal balance, weak bass and dull trebles
  • Inaccurate distance rendition

Recording

Pros

  • Pleasantly natural tonal balance
  • Good dynamics performance
  • Excellent spatial performance

Cons

  • Not suitable for recording at high sound pressure levels
  • Lack of bass in tonal balance, and slight excess of lower treble

In our testing, the Xiaomi 12T Pro delivered a decent audio experience but was not quite up there with the very best. Overall, its audio performance was very similar to the standard 12T, with only a few differences here and there.

In playback, the 12T Pro performed best for listening to music and playing games, scoring slightly lower for watching movies. The testers liked the dynamics, with good attack and punch as well as an overall precise bass, and the almost artifact-free experience. However, they also noted an inconsistent tonal balance, with a weak bass and dull trebles. The distance of instruments and voices in the sound scene was not rendered correctly either.

As a recording device, the Xiaomi 12T Pro did fairly well across all use cases, but it isn’t a great option for recording loud events, for example, at concerts. Recordings also showed a lack of bass and slightly excessive treble. This said, the tonal balance was overall pleasant, the recordings showed good dynamics in all situations, and a wide recorded sound scene contributed to an overall excellent spatial performance.

Test summary

About DXOMARK Audio tests: For scoring and analysis in our smartphone audio reviews, DXOMARK engineers perform a variety of objective tests and undertake more than 20 hours of perceptual evaluation under controlled lab conditions.
(For more details about our Playback protocol, click here; for more details about our Recording protocol, click here.)

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

[glossary_exclude]Playback[/glossary_exclude]

124

Xiaomi 12T Pro

163

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Playback score is composed

DXOMARK engineers test playback through the smartphone speakers, whose performance is evaluated in our labs and in real-life conditions, using default apps and settings.

In playback, the Xiaomi 12T Pro delivered a natural timbre, but our testers noticed a lack of treble and a slightly weak bass. The device also did well for dynamics, with good attack rendition, decent punch and overall precise bass. The envelope lacked precision, though. The Xiaomi speakers created average wideness, with a stereo scene that could be little narrow. Localizability of individual sound sources was average as well, but it was an improvement over the 12T model. Voices sounded too distant in some instances, though, and the sound scene lacked depth.

The Xiaomi delivered good loudness at maximum volume, but the first volume step was too quiet, making it hard to understand voices. Artifacts was an area where the 12T Pro really stood out, with only some minor distortion and compression at maximum volume. In normal use, speaker occlusions did not occur, or at least did not have any negative impact on sound quality, resulting in an overall artifacts-free listening experience.

Listen to the tested smartphone’s playback performance in this comparison with some of its competitors:

Xiaomi 12T Pro
Xiaomi 12S Ultra
Xiaomi 12T
Recordings of the smartphones playing some of our music tracks at 60 LAeq in an anechoic environment by 2 microphones in A-B configuration, at 30 cm
Here is how the Xiaomi 12T Pro performs in playback use cases compared to its competitors:
[glossary_exclude]Playback use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

121

Xiaomi 12T Pro

158

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Timbre score represents how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. It is the most important attribute for playback.

[glossary_exclude]Music playback frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency emitted by the smartphone when playing a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

123

Xiaomi 12T Pro

149

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a bass note is reproduced or the impact sound from drums.


[glossary_exclude]Spatial[/glossary_exclude]

141

Xiaomi 12T Pro

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness.


[glossary_exclude]Volume[/glossary_exclude]

104

Xiaomi 12T Pro

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents the overall loudness of a smartphone and how smoothly volume increases and decreases based on user input.

Here are a few sound pressure levels (SPL) measured when playing our sample recordings of hip-hop and classical music at maximum volume:
Hip-Hop Classical
Xiaomi 12T Pro 74.1 dBA 69.8 dBA
Xiaomi 12T 74.8 dBA 69.4 dBA
Xiaomi 12S Ultra 72.6 dBA 69 dBA
The following graph shows the gradual changes in volume going from minimum to maximum. We expect these changes to be consistent across the range, so that all volume steps correspond to users’ expectations:
[glossary_exclude]Music volume consistency[/glossary_exclude]
This line graph shows the relative loudness of playback relative to the user selected volume step, measured at different volume steps with a correlated pink noise in an anechoic box recorded in axis at 0.20 meter.

[glossary_exclude]Artifacts[/glossary_exclude]

132

Xiaomi 12T Pro

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The Artifacts score measures the extent to which the sound is affected by various types of distortion. The higher the score, the less the disturbances in the sound are noticeable. Distortion can occur because of sound processing in the device and because of the quality of the speakers.

[glossary_exclude]Playback Total Harmonic Distortion (Maximum Volume)[/glossary_exclude]
This graph shows the Total Harmonic Distortion and Noise over the hearable frequency range.
It represents the distortion and noise of the device playing our test signal (0 dB Fs, Sweep Sine in an anechoic box at 40 cm) at the device's maximum volume.

[glossary_exclude]Recording[/glossary_exclude]

137

Xiaomi 12T Pro

157

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Recording score is composed

DXOMARK engineers test recording by evaluating the recorded files on reference audio equipment. Those recordings are done in our labs and in real-life conditions, using default apps and settings.

In our testing, the 12T Pro did relatively better as a recording device than for playback. The tonal balance of recorded audio material was nice and fairly natural, thanks to a very clear and natural midrange. Our testers noticed a lack of bass and slight excess treble, though. In terms of dynamics, the Xiaomi delivered consistent envelope rendering across all use cases, with great transients and attack sounds as well as sharp plosives.

The recorded sound scene was very wide when recording video with the camera app or using the memo app but dropped slightly when holding the phone in portrait orientation for selfie videos. It was easy to localize individual voices and instruments in all use cases, though, and distance rendition was pretty realistic as well. In addition, the device offered pretty good recording volume. On the downside, our testers found that recording at high sound level pressures, for example in concerts, would result in noticeable modifications of the original sound signal.

We also noticed some audio recording artifacts, including slight compression when recording loud content with the selfie camera and distortion with loud content, such as shouting.

Here is how the Xiaomi 12T Pro performs in recording use cases compared to its competitors:

[glossary_exclude]Recording use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

121

Xiaomi 12T Pro

147

[glossary_exclude]Honor Magic3 Pro+[/glossary_exclude]

The Timbre score represents how well a phone captures sounds across the audible tonal range and takes into account bass, midrange, treble, and tonal balance. It is the most important attribute for recording.

[glossary_exclude]Life video frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency captured by the smartphone when recording a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

142

Xiaomi 12T Pro

146

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a voice's plosives (the p's, t's and k's, for example) are reproduced. The score also considers the Signal-to-Noise Ratio (SNR), for example how loud the main voice is compared to the background noise.


[glossary_exclude]Spatial[/glossary_exclude]

115

Xiaomi 12T Pro

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness on the recorded audio files.

[glossary_exclude]Recording directivity[/glossary_exclude]
Directivity graph of the smartphone when recording test signals using the camera app, with the main camera. It represents the acoustic energy (in dB) over the angle of incidence of the sound source. (Normalized to the angle 0°, in front of the device.)

[glossary_exclude]Volume[/glossary_exclude]

105

Xiaomi 12T Pro

170

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents how loud audio is normalized on the recorded files and the how the device handles loud environments, such as electronic concerts, when recording.

Here are the sound levels recorded in the audio and video files, measured in LUFS (Loudness Unit Full Scale); as a reference, we expect loudness levels to be above -24 LUFS for recorded content:
Meeting Life Video Selfie Video Memo
Xiaomi 12T Pro -30.3 LUFS -21.8 LUFS -20.2 LUFS -25.3 LUFS
Xiaomi 12T -27.9 LUFS -21.3 LUFS -19.5 LUFS -21.4 LUFS
Xiaomi 12S Ultra -28.3 LUFS -20.8 LUFS -19.1 LUFS -20.4 LUFS

[glossary_exclude]Artifacts[/glossary_exclude]

145

Xiaomi 12T Pro

Best

[glossary_exclude][/glossary_exclude]

The Artifacts score measures the extent to which the recorded sounds are affected by various types of distortions. The higher the score, the less the disturbances in the sound are noticeable. Distortions can occur because of sound processing in the device and the quality of the microphones, as well as user handling, such as how the phone is held.

In this audio comparison, you can listen to the way this smartphone handles wind noise relative to its competitors:

Recordings of a voice sample with light background noise, facing a turbulent wind of 5 m/s

[glossary_exclude]Background[/glossary_exclude]

136

Xiaomi 12T Pro

166

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

Background evaluates how natural the various sounds around a voice blend into the video recording file. For example, when recording a speech at an event, the background should not interfere with the main voice, yet it should provide some context of the surroundings.

The post Xiaomi 12T Pro Audio test appeared first on DXOMARK.

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https://www.dxomark.com/xiaomi-12t-pro-audio-test/feed/ 0 Best AUDIO AUDIO Best
Google Pixel 7 Audio test https://www.dxomark.com/google-pixel-7-audio-test/ https://www.dxomark.com/google-pixel-7-audio-test/#respond Wed, 16 Nov 2022 14:38:41 +0000 https://www.dxomark.com/?p=132170 We put the Google Pixel 7 through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview Key [...]

The post Google Pixel 7 Audio test appeared first on DXOMARK.

]]>
We put the Google Pixel 7 through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Two speakers (Top front, bottom side)
  • No Jack audio output

Scoring

Sub-scores and attributes included in the calculations of the global score.


Google Pixel 7
123
audio
117
playback
107

158

119

149

134

162

117

162

87

157

136
recording
138

147

127

146

98

157

94

170

140

145

141

166

Playback

Pros

  • Good artifacts performance, only some minor flaws
  • Good rendition of distance and depth

Cons

  • Poor timbre overall
  • Unreliable dynamics rendition
  • Underwhelming volume performance

Recording

Pros

  • Good tonal balance overall
  • Good dynamics performance overall
  • Good spatial performance, with accurate and realistic distance restitution

Cons

  • Poor signal-to-noise ration in memo app
  • Memo recordings in mono

With a DXOMARK Audio score of 123, the Google Pixel 7 delivered an average performance for the High-end segment. In playback, our testers found it to be best for gaming, with use case results for listening to music and watching movies coming in slightly lower. Despite some minor imperfections, audio artifacts were overall controlled very well. Sound sources were perceived at the right distance and the depth of the sound scene was rendered nicely. However, timbre was overall poor, lacking warmth, and dynamics rendition tended to be unreliable. While maximum loudness was average, our testers found volume steps to be inconsistent.

Recording results were better than for playback, especially when using the main and front cameras. Pixel 7 recordings offered good tonal balance and dynamics. Three built-in microphones helped capture a wide sound scene, with accurate and realistic distance and depth rendition, and the audio zoom feature did a good job at reducing background noise. Recordings with the memo app left some room for improvement, though. They are mono only and the signal-to-noise ratio was poor.

Test summary

About DXOMARK Audio tests: For scoring and analysis in our smartphone audio reviews, DXOMARK engineers perform a variety of objective tests and undertake more than 20 hours of perceptual evaluation under controlled lab conditions.
(For more details about our Playback protocol, click here; for more details about our Recording protocol, click here.)

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

[glossary_exclude]Playback[/glossary_exclude]

117

Google Pixel 7

163

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Playback score is composed

DXOMARK engineers test playback through the smartphone speakers, whose performance is evaluated in our labs and in real-life conditions, using default apps and settings.

When playing back audio on the Google Pixel 7, timbre was underwhelming, with too much focus on lower treble and lacking warmth and brilliance. Dynamics weren’t the Pixel’s strong point either. Attack was decent at nominal volume but our testers observed a loss of transients at soft volume. At maximum volume, attacks were crushed by distortion. Low end rendition was very imprecise, with almost zero bass at soft volume and punch is pretty poor most of the time.

Spatial performance was average. Wideness wasn’t great when listening to music but improved when watching movies or playing games. Localizability was  good overall, but instruments were a little difficult to locate in complex sound scenes, such as orchestral music. Distance rendition and depth were overall pretty good. The Pixel delivered average maximum loudness volume but minimum volume was pretty much spot on, neither too quiet nor too loud. On the downside, volume step consistency was poor, with volume steps stalling from a certain point onwards. Artifacts results were very good overall, with only some moderate compression and distortion at nominal volume. Our testers also found it quite easy to occlude the bottom right speaker with their hands when holding the device in landscape orientation.

Listen to the tested smartphone’s playback performance in this comparison with some of its competitors:

Google Pixel 7
Apple iPhone 14
Oppo Reno8 Pro 5G
Recordings of the smartphones playing some of our music tracks at 60 LAeq in an anechoic environment by 2 microphones in A-B configuration, at 30 cm
Here is how the Google Pixel 7 performs in playback use cases compared to its competitors:
[glossary_exclude]Playback use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

107

Google Pixel 7

158

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Timbre score represents how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. It is the most important attribute for playback.

[glossary_exclude]Music playback frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency emitted by the smartphone when playing a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

119

Google Pixel 7

149

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a bass note is reproduced or the impact sound from drums.


[glossary_exclude]Spatial[/glossary_exclude]

134

Google Pixel 7

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness.


[glossary_exclude]Volume[/glossary_exclude]

117

Google Pixel 7

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents the overall loudness of a smartphone and how smoothly volume increases and decreases based on user input.

Here are a few sound pressure levels (SPL) measured when playing our sample recordings of hip-hop and classical music at maximum volume:
Hip-Hop Classical
Google Pixel 7 71.8 dBA 72.9 dBA
Apple iPhone 14 74.8 dBA 71.9 dBA
Oppo Reno8 Pro 5G 72.5 dBA 72.1 dBA
The following graph shows the gradual changes in volume going from minimum to maximum. We expect these changes to be consistent across the range, so that all volume steps correspond to users’ expectations:
[glossary_exclude]Music volume consistency[/glossary_exclude]
This line graph shows the relative loudness of playback relative to the user selected volume step, measured at different volume steps with a correlated pink noise in an anechoic box recorded in axis at 0.20 meter.

[glossary_exclude]Artifacts[/glossary_exclude]

87

Google Pixel 7

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The Artifacts score measures the extent to which the sound is affected by various types of distortion. The higher the score, the less the disturbances in the sound are noticeable. Distortion can occur because of sound processing in the device and because of the quality of the speakers.

[glossary_exclude]Playback Total Harmonic Distortion (Maximum Volume)[/glossary_exclude]
This graph shows the Total Harmonic Distortion and Noise over the hearable frequency range.
It represents the distortion and noise of the device playing our test signal (0 dB Fs, Sweep Sine in an anechoic box at 40 cm) at the device's maximum volume.

[glossary_exclude]Recording[/glossary_exclude]

136

Google Pixel 7

157

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Recording score is composed

DXOMARK engineers test recording by evaluating the recorded files on reference audio equipment. Those recordings are done in our labs and in real-life conditions, using default apps and settings.

The Pixel 7 did overall better as a recording device than it did for playback. Timbre sounded pleasantly natural and the tonal balance was pretty much free of resonances and artifacts. Dynamics results were good overall, with a clean envelope, even at high sound pressure levels, and sharp plosives. Recordings also offered a great signal-to-noise ratio, except when using the memo app.

The three built-in microphones helped capture a wide sound scene, with accurate and realistic distance rendition. Localizability of individual sound sources within the soundscape was only average, though. It’s also worth keeping in mind that recordings with the memo app are in mono only. The Pixel provided great loudness in recording and in terms of artifacts, only some slight distortion was noticeable on very loud noises, for example shouting voices. Wind noise reduction has been improved since the Pixel 6, especially in very strong winds, where the Pixel 7 — unlike its predecessors — managed to maintain intelligibility of conversations. Background tonal balance was natural.

The Google phone also comes with an audio zoom feature that effectively rejected background noises while retaining great volume consistency. Recordings with audio zoom were also almost free of artifacts. On the downside, we found background rendition to be slightly impaired by the feature.

Here is how the Google Pixel 7 performs in recording use cases compared to its competitors:

[glossary_exclude]Recording use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

138

Google Pixel 7

147

[glossary_exclude]Honor Magic3 Pro+[/glossary_exclude]

The Timbre score represents how well a phone captures sounds across the audible tonal range and takes into account bass, midrange, treble, and tonal balance. It is the most important attribute for recording.

[glossary_exclude]Life video frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency captured by the smartphone when recording a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

127

Google Pixel 7

146

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a voice's plosives (the p's, t's and k's, for example) are reproduced. The score also considers the Signal-to-Noise Ratio (SNR), for example how loud the main voice is compared to the background noise.


[glossary_exclude]Spatial[/glossary_exclude]

98

Google Pixel 7

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness on the recorded audio files.

[glossary_exclude]Recording directivity[/glossary_exclude]
Directivity graph of the smartphone when recording test signals using the camera app, with the main camera. It represents the acoustic energy (in dB) over the angle of incidence of the sound source. (Normalized to the angle 0°, in front of the device.)

[glossary_exclude]Volume[/glossary_exclude]

94

Google Pixel 7

170

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents how loud audio is normalized on the recorded files and the how the device handles loud environments, such as electronic concerts, when recording.

Here are the sound levels recorded in the audio and video files, measured in LUFS (Loudness Unit Full Scale); as a reference, we expect loudness levels to be above -24 LUFS for recorded content:
Meeting Life Video Selfie Video Memo
Google Pixel 7 -29.4 LUFS -19.4 LUFS -17 LUFS -23 LUFS
Apple iPhone 14 -23.8 LUFS -22.5 LUFS -20.5 LUFS -18.7 LUFS
Oppo Reno8 Pro 5G -23.2 LUFS -21.8 LUFS -18.9 LUFS -17.8 LUFS

[glossary_exclude]Artifacts[/glossary_exclude]

140

Google Pixel 7

145

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Artifacts score measures the extent to which the recorded sounds are affected by various types of distortions. The higher the score, the less the disturbances in the sound are noticeable. Distortions can occur because of sound processing in the device and the quality of the microphones, as well as user handling, such as how the phone is held.

In this audio comparison, you can listen to the way this smartphone handles wind noise relative to its competitors:

Recordings of a voice sample with light background noise, facing a turbulent wind of 5 m/s

[glossary_exclude]Background[/glossary_exclude]

141

Google Pixel 7

166

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

Background evaluates how natural the various sounds around a voice blend into the video recording file. For example, when recording a speech at an event, the background should not interfere with the main voice, yet it should provide some context of the surroundings.

The post Google Pixel 7 Audio test appeared first on DXOMARK.

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https://www.dxomark.com/google-pixel-7-audio-test/feed/ 0 AUDIO AUDIO
Xiaomi 12T Audio test https://www.dxomark.com/xiaomi-12t-audio-test/ https://www.dxomark.com/xiaomi-12t-audio-test/#respond Thu, 03 Nov 2022 14:10:11 +0000 https://www.dxomark.com/?p=132182 We put the Xiaomi 12T through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview Key audio [...]

The post Xiaomi 12T Audio test appeared first on DXOMARK.

]]>
We put the Xiaomi 12T through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Two speakers (Top front / bottom side)
  • No jack audio output
  • Dolby Atmos technology

Scoring

Sub-scores and attributes included in the calculations of the global score.


Xiaomi 12T
126
audio
123
playback
117

158

124

149

139

162

111

162

119

157

133
recording
104

147

138

146

135

157

106

170

118

145

134

166

Playback

Pros

  • Almost free of audio artifacts
  • Solid and consistent dynamics rendition
  • Fairly natural timbre

Cons

  • Poor minimum volume rendition
  • Tonal balance flawed by a weak bass and dull treble
  • Slightly underwhelming spatial performance

Recording

Pros

  • Excellent spatial performance across all use cases and applications
  • Natural tonal balance
  • Good dynamics performance across all use cases
  • Effective wind noise reduction

Cons

  • Not suitable for recording high sound pressure levels
  • Lack of bass in tonal balance, slight excess of lower treble
  • No audio zoom feature


In the DXOMARK Audio tests, the Xiaomi 12T delivered an excellent performance for its price segment. When compared to all devices tested to date, results were good in recording and on an average level for playback. Overall, the 12T did best for consuming musical content but was not far off for gaming and watching movies. Sound played back through the built-in speakers was almost free of artifacts and offered consistently solid dynamics. It also featured a natural timbre. On the downside, the minimum volume setting was too quiet, and the tonal balance was held back by a weak bass and dull treble. Spatial performance could have been better, too.

When used to record sound, the Xiaomi performed best with the memo app but also worked well when using the main and front cameras. Recorded sound files offered good wideness and localizability, as well as good dynamics and a natural tonal balance. Wind noise reduction was effective, too. However, things fell apart at high sound pressure levels, for example when recording concerts, with recording quality dropping significantly across most test attributes.

Test summary

About DXOMARK Audio tests: For scoring and analysis in our smartphone audio reviews, DXOMARK engineers perform a variety of objective tests and undertake more than 20 hours of perceptual evaluation under controlled lab conditions.
(For more details about our Playback protocol, click here; for more details about our Recording protocol, click here.)

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

[glossary_exclude]Playback[/glossary_exclude]

123

Xiaomi 12T

163

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Playback score is composed

DXOMARK engineers test playback through the smartphone speakers, whose performance is evaluated in our labs and in real-life conditions, using default apps and settings.

In Playback, the 12T delivered an overall fairly natural timbre but was held back by a lack of treble and a certain lack of bass. Dynamic rendition was decent, with pretty good attack, decent bass, and accurate rendition of low-end elements, as well as good punch. Spatial performance was pretty average, with a stereo scene that sounded pretty narrow, and a distance rendition that could have been more accurate. Localizability was decent but, it could be tricky to isolate individual sound sources in the scene.

Loudness at the maximum volume setting was average, but minimum volume was way too quiet, rendering some content unintelligible. Volume steps could have been more consistent, too. Artifacts results were a highlight, with only some minor distortion and compression at maximum volume and an overall almost artifact-free experience.

Listen to the tested smartphone’s playback performance in this comparison with some of its competitors:

Xiaomi 12T
Apple iPhone 14
Oppo Reno8 Pro 5G
Recordings of the smartphones playing some of our music tracks at 60 LAeq in an anechoic environment by 2 microphones in A-B configuration, at 30 cm
Here is how the Xiaomi 12T performs in playback use cases compared to its competitors:
[glossary_exclude]Playback use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

117

Xiaomi 12T

158

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Timbre score represents how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. It is the most important attribute for playback.

[glossary_exclude]Music playback frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency emitted by the smartphone when playing a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

124

Xiaomi 12T

149

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a bass note is reproduced or the impact sound from drums.


[glossary_exclude]Spatial[/glossary_exclude]

139

Xiaomi 12T

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness.


[glossary_exclude]Volume[/glossary_exclude]

111

Xiaomi 12T

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents the overall loudness of a smartphone and how smoothly volume increases and decreases based on user input.

Here are a few sound pressure levels (SPL) measured when playing our sample recordings of hip-hop and classical music at maximum volume:
Hip-Hop Classical
Xiaomi 12T 74.8 dBA 69.4 dBA
Apple iPhone 14 74.8 dBA 71.9 dBA
Oppo Reno8 Pro 5G 72.5 dBA 72.1 dBA
The following graph shows the gradual changes in volume going from minimum to maximum. We expect these changes to be consistent across the range, so that all volume steps correspond to users’ expectations:
[glossary_exclude]Music volume consistency[/glossary_exclude]
This line graph shows the relative loudness of playback relative to the user selected volume step, measured at different volume steps with a correlated pink noise in an anechoic box recorded in axis at 0.20 meter.

[glossary_exclude]Artifacts[/glossary_exclude]

119

Xiaomi 12T

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The Artifacts score measures the extent to which the sound is affected by various types of distortion. The higher the score, the less the disturbances in the sound are noticeable. Distortion can occur because of sound processing in the device and because of the quality of the speakers.

[glossary_exclude]Playback Total Harmonic Distortion (Maximum Volume)[/glossary_exclude]
This graph shows the Total Harmonic Distortion and Noise over the hearable frequency range.
It represents the distortion and noise of the device playing our test signal (0 dB Fs, Sweep Sine in an anechoic box at 40 cm) at the device's maximum volume.

[glossary_exclude]Recording[/glossary_exclude]

133

Xiaomi 12T

157

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Recording score is composed

DXOMARK engineers test recording by evaluating the recorded files on reference audio equipment. Those recordings are done in our labs and in real-life conditions, using default apps and settings.

Sound files recorded with the 12T offered a pleasant and fairly natural tonal balance, despite a lack of bass and slightly excessive treble. However, at high sound pressure levels, for example when recording concerts, the tonal balance turned very thin and almost canny. In such conditions our testers noticed a strong lack of bass and low end extension as well as a dull treble and lack of high end extension. Envelope rendering was consistent across most use cases, with accurate attack, and sharp plosives, even in noisy situations. This said, envelope accuracy suffers noticeably at high sound pressure levels.

The Xiaomi 12T’s recordings offered good wideness with the main camera and memo app, but the sound scene was more narrow when recording selfie video in portrait orientation. Distance rendition was quite realistic,  and individual sound sources were easy to locate in the scene. Recording volume was good, but high sound pressure levels resulted in strong modifications of the original sound. Like for playback, artifacts were a strong point in recording, with sound files that were almost free of artifacts at nominal volume. This said, there was some distortion, and the sound scene traveled from left to right in an unpredictable manner with loud content, such as shouting voices, or in windy conditions.

In loud situations, our testers also observed pumping, strong compression, distortion, and hissing. Tonal balance of the background was natural but lacked some bass, like recording in general.

Here is how the Xiaomi 12T performs in recording use cases compared to its competitors:

[glossary_exclude]Recording use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

104

Xiaomi 12T

147

[glossary_exclude]Honor Magic3 Pro+[/glossary_exclude]

The Timbre score represents how well a phone captures sounds across the audible tonal range and takes into account bass, midrange, treble, and tonal balance. It is the most important attribute for recording.

[glossary_exclude]Life video frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency captured by the smartphone when recording a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

138

Xiaomi 12T

146

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a voice's plosives (the p's, t's and k's, for example) are reproduced. The score also considers the Signal-to-Noise Ratio (SNR), for example how loud the main voice is compared to the background noise.


[glossary_exclude]Spatial[/glossary_exclude]

135

Xiaomi 12T

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness on the recorded audio files.

[glossary_exclude]Recording directivity[/glossary_exclude]
Directivity graph of the smartphone when recording test signals using the camera app, with the main camera. It represents the acoustic energy (in dB) over the angle of incidence of the sound source. (Normalized to the angle 0°, in front of the device.)

[glossary_exclude]Volume[/glossary_exclude]

106

Xiaomi 12T

170

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents how loud audio is normalized on the recorded files and the how the device handles loud environments, such as electronic concerts, when recording.

Here are the sound levels recorded in the audio and video files, measured in LUFS (Loudness Unit Full Scale); as a reference, we expect loudness levels to be above -24 LUFS for recorded content:
Meeting Life Video Selfie Video Memo
Xiaomi 12T -27.9 LUFS -21.3 LUFS -19.5 LUFS -21.4 LUFS
Apple iPhone 14 -23.8 LUFS -22.5 LUFS -20.5 LUFS -18.7 LUFS
Oppo Reno8 Pro 5G -23.2 LUFS -21.8 LUFS -18.9 LUFS -17.8 LUFS

[glossary_exclude]Artifacts[/glossary_exclude]

118

Xiaomi 12T

145

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Artifacts score measures the extent to which the recorded sounds are affected by various types of distortions. The higher the score, the less the disturbances in the sound are noticeable. Distortions can occur because of sound processing in the device and the quality of the microphones, as well as user handling, such as how the phone is held.

In this audio comparison, you can listen to the way this smartphone handles wind noise relative to its competitors:

Recordings of a voice sample with light background noise, facing a turbulent wind of 5 m/s

[glossary_exclude]Background[/glossary_exclude]

134

Xiaomi 12T

166

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

Background evaluates how natural the various sounds around a voice blend into the video recording file. For example, when recording a speech at an event, the background should not interfere with the main voice, yet it should provide some context of the surroundings.

The post Xiaomi 12T Audio test appeared first on DXOMARK.

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Google Pixel 7 Pro Audio test https://www.dxomark.com/google-pixel-7-pro-audio-test/ https://www.dxomark.com/google-pixel-7-pro-audio-test/#respond Thu, 03 Nov 2022 12:58:57 +0000 https://www.dxomark.com/?p=130719 We put the Google Pixel 7 Pro through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview [...]

The post Google Pixel 7 Pro Audio test appeared first on DXOMARK.

]]>
We put the Google Pixel 7 Pro through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Two speakers (Top center and bottom right)
  • No Jack audio output

Scoring

Sub-scores and attributes included in the calculations of the global score.


Google Pixel 7 Pro
137
audio
138
playback
134

158

133

149

147

162

112

162

95

157

136
recording
139

147

127

146

97

157

95

170

139

145

141

166

Playback

Pros

  • Good and clear tonal balance, consistent timbre at all volume levels
  • Good spatial performance, excellent across all sub-attributes
  • Audio artifacts well under control

Cons

  • Midrange may sound canny and almost a bit aggressive, depending on the content
  • Lack of low-end extension
  • Slightly blurry bass due to exaggerated sustain
  • Minimum volume could be fine-tuned as it is extremely quiet

Recording

Pros

  • Good tonal balance
  • Good dynamics performance
  • Good spatial performance, with accurate and realistic distance restitution

Cons

  • Poor signal-to-noise ratio with memo app
  • Mono recordings with memo app
  • Ineffective wind noise reduction, pumping effect

With a score of 137, the Google Pixel 7 Pro achieved a mid-table position in our DXOMARK Audio ranking. Overall performance was in line with previous Pixel models, but there were areas for sound improvement across all attributes, which prevented the 7 Pro from challenging the very best phones for audio consumption and recording.

When consuming audio content, the Google flagship offered a clear tonal balance, with consistent timbre across all volume levels. The sound scene was rendered wide, and individual instruments or voices were easy to locate within it. In addition, sound that was played back through the Pixel’s speakers was almost free of any artifacts. On the downside, some midrange content could sound canny, and our testers observed a lack of low-end extension and a slightly blurry bass. At the minimum volume settings, the Pixel was very quiet, making it difficult to consume audio files with soft elements, for example, classical music.

As a recording device, the Pixel 7 Pro performed best with the main and front cameras. Because the memo app records in mono by default and offers a poor signal-to-noise ratio means that the device is not the best choice for office use cases. This said, Pixel 7 Pro recordings offered good tonal balance and dynamics as well as realistic distance rendering. Wind-noise reduction on the other hand was slightly disappointing overall and induced a pumping effect.

Test summary

About DXOMARK Audio tests: For scoring and analysis in our smartphone audio reviews, DXOMARK engineers perform a variety of objective tests and undertake more than 20 hours of perceptual evaluation under controlled lab conditions.
(For more details about our Playback protocol, click here; for more details about our Recording protocol, click here.)

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

[glossary_exclude]Playback[/glossary_exclude]

138

Google Pixel 7 Pro

163

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Playback score is composed

DXOMARK engineers test playback through the smartphone speakers, whose performance is evaluated in our labs and in real-life conditions, using default apps and settings.

In playback, the Pixel 7 Pro delivered a clean tonal balance with decent treble. However, midrange is an important area for improvement on the Pixel 7 Pro due to the lack of low-midrange and the too-prominent high-midrange. As a result, the phone sounds canny and almost aggressive. In dynamics testing, the testers found attack to be good, with precise transients. Bass precision was slightly blurry but overall still OK. Punch was good at nominal volume but was slightly impaired by compression at the maximum volume setting.

The Pixel 7 Pro did well in the spatial attribute, with good wideness and localizability of individual sound sources in the scene. Distance rendition was good, too, with voices being perceived at the right distance. Only depth sensation left some room for improvement. At the max setting, the Google phone delivered good volume, but minimum volume was too quiet and would benefit from fine-tuning. Sound artifacts were overall managed very well, with only some moderate compression and distortion at maximum volume.

Listen to the tested smartphone’s playback performance in this comparison with some of its competitors:

Google Pixel 7 Pro
Apple iPhone 14
Samsung Galaxy S22 Ultra (Exynos)
Recordings of the smartphones playing some of our music tracks at 60 LAeq in an anechoic environment by 2 microphones in A-B configuration, at 30 cm
Here is how the Google Pixel 7 Pro performs in playback use cases compared to its competitors:
[glossary_exclude]Playback use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

134

Google Pixel 7 Pro

158

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Timbre score represents how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. It is the most important attribute for playback.

[glossary_exclude]Music playback frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency emitted by the smartphone when playing a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

133

Google Pixel 7 Pro

149

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a bass note is reproduced or the impact sound from drums.


[glossary_exclude]Spatial[/glossary_exclude]

147

Google Pixel 7 Pro

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness.


[glossary_exclude]Volume[/glossary_exclude]

112

Google Pixel 7 Pro

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents the overall loudness of a smartphone and how smoothly volume increases and decreases based on user input.

Here are a few sound pressure levels (SPL) measured when playing our sample recordings of hip-hop and classical music at maximum volume:
Hip-Hop Classical
Google Pixel 7 Pro 73.1 dBA 68 dBA
Apple iPhone 14 74.8 dBA 71.9 dBA
Samsung Galaxy S22 Ultra (Exynos) 74.1 dBA 70.2 dBA
The following graph shows the gradual changes in volume going from minimum to maximum. We expect these changes to be consistent across the range, so that all volume steps correspond to users’ expectations:
[glossary_exclude]Music volume consistency[/glossary_exclude]
This line graph shows the relative loudness of playback relative to the user selected volume step, measured at different volume steps with a correlated pink noise in an anechoic box recorded in axis at 0.20 meter.

[glossary_exclude]Artifacts[/glossary_exclude]

95

Google Pixel 7 Pro

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The Artifacts score measures the extent to which the sound is affected by various types of distortion. The higher the score, the less the disturbances in the sound are noticeable. Distortion can occur because of sound processing in the device and because of the quality of the speakers.

[glossary_exclude]Playback Total Harmonic Distortion (Maximum Volume)[/glossary_exclude]
This graph shows the Total Harmonic Distortion and Noise over the hearable frequency range.
It represents the distortion and noise of the device playing our test signal (0 dB Fs, Sweep Sine in an anechoic box at 40 cm) at the device's maximum volume.

[glossary_exclude]Recording[/glossary_exclude]

136

Google Pixel 7 Pro

157

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Recording score is composed

DXOMARK engineers test recording by evaluating the recorded files on reference audio equipment. Those recordings are done in our labs and in real-life conditions, using default apps and settings.

The Pixel 7 Pro’s recording performance was just as good as in playback. Recordings came with a natural sounding timbre and very good tonal balance that was mostly free of resonances or artifacts. It was particularly good for recording in quiet surroundings and for recording with the selfie camera. When recording loud content, tonal balance remained good, but our testers observed a slight lack of low-end extension.

Dynamics performance was overall good, but varied with the use case. The envelope was clean, with sharp plosives across all use cases, even at high sound pressure levels, but when recording soft voices in front of a loud background, vocal content was almost drowned out, making the Pixel 7 Pro less suitable for recording, for example,  in an office environment.

Sound that was recorded with the main camera featured good wideness, and distance rendering was accurate and realistic. When using the audio zoom feature, background sound was filtered nicely. However, localizability of individual sound sources was only average, and recordings with the memo app were mono. Recording loudness was great, and volume consistency remained excellent, even when using audio zoom. In terms of audio recording artifacts, some slight distortion was noticeable on loud elements in the scene, for example, shouting voices. On the plus side, wind noise was improved from the Pixel 6 Pro, and background tonal balance was nice and natural.

Here is how the Google Pixel 7 Pro performs in recording use cases compared to its competitors:

[glossary_exclude]Recording use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

139

Google Pixel 7 Pro

147

[glossary_exclude]Honor Magic3 Pro+[/glossary_exclude]

The Timbre score represents how well a phone captures sounds across the audible tonal range and takes into account bass, midrange, treble, and tonal balance. It is the most important attribute for recording.

[glossary_exclude]Life video frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency captured by the smartphone when recording a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

127

Google Pixel 7 Pro

146

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a voice's plosives (the p's, t's and k's, for example) are reproduced. The score also considers the Signal-to-Noise Ratio (SNR), for example how loud the main voice is compared to the background noise.


[glossary_exclude]Spatial[/glossary_exclude]

97

Google Pixel 7 Pro

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness on the recorded audio files.

[glossary_exclude]Recording directivity[/glossary_exclude]
Directivity graph of the smartphone when recording test signals using the camera app, with the main camera. It represents the acoustic energy (in dB) over the angle of incidence of the sound source. (Normalized to the angle 0°, in front of the device.)

[glossary_exclude]Volume[/glossary_exclude]

95

Google Pixel 7 Pro

170

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents how loud audio is normalized on the recorded files and the how the device handles loud environments, such as electronic concerts, when recording.

Here are the sound levels recorded in the audio and video files, measured in LUFS (Loudness Unit Full Scale); as a reference, we expect loudness levels to be above -24 LUFS for recorded content:
Meeting Life Video Selfie Video Memo
Google Pixel 7 Pro -29.8 LUFS -19.2 LUFS -17.1 LUFS -22.4 LUFS
Apple iPhone 14 -23.8 LUFS -22.5 LUFS -20.5 LUFS -18.7 LUFS
Samsung Galaxy S22 Ultra (Exynos) -28.8 LUFS -21.7 LUFS -21.2 LUFS -23.9 LUFS

[glossary_exclude]Artifacts[/glossary_exclude]

139

Google Pixel 7 Pro

145

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Artifacts score measures the extent to which the recorded sounds are affected by various types of distortions. The higher the score, the less the disturbances in the sound are noticeable. Distortions can occur because of sound processing in the device and the quality of the microphones, as well as user handling, such as how the phone is held.

In this audio comparison, you can listen to the way this smartphone handles wind noise relative to its competitors:

Recordings of a voice sample with light background noise, facing a turbulent wind of 5 m/s

[glossary_exclude]Background[/glossary_exclude]

141

Google Pixel 7 Pro

166

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

Background evaluates how natural the various sounds around a voice blend into the video recording file. For example, when recording a speech at an event, the background should not interfere with the main voice, yet it should provide some context of the surroundings.

The post Google Pixel 7 Pro Audio test appeared first on DXOMARK.

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Apple iPhone 14 Plus Audio test https://www.dxomark.com/apple-iphone-14-plus-audio-test-result/ https://www.dxomark.com/apple-iphone-14-plus-audio-test-result/#respond Wed, 02 Nov 2022 12:29:34 +0000 https://www.dxomark.com/?p=132286 We put the Apple iPhone 14 Plus through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview [...]

The post Apple iPhone 14 Plus Audio test appeared first on DXOMARK.

]]>
We put the Apple iPhone 14 Plus through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers.
In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Top front, front facing, bottom right, side facing
  • No jack audio output
  • Dolby Atmos technology
  • Spatial Audio playback

Scoring

Sub-scores and attributes included in the calculations of the global score.


Apple iPhone 14 Plus
141
audio
144
playback
141

158

138

149

148

162

144

162

91

157

135
recording
130

147

124

146

107

157

126

170

137

145

146

166

Playback

Pros

  • Good performance in all attributes, with great consistency across them
  • Great timbre performance overall, enriched by a deep low-end extension
  • Great dynamics performance overall
  • Very good spatial performance

Cons

  • Distortion and compression at maximum volume and when watching movies
  • Stereo is still inverted in music app, as in all iPhones

Recording

Pros

  • Good timbre performance overall
  • Good performance when recording loud content such as  concerts
  • Good dynamics performance
  • Good handling of artifacts overall. Wind noise reduction needs some fine-tuning but it works decently

Cons

  • Midrange rendition is too dependent on the use case, and can sound either canny or nasal depending on the app and use case
  • SNR could be greater, as main vocal content is often a bit masked by the ambient noise
  • Poor audio zoom performance

The differences between the iPhone models when it comes to audio playback and recording have usually been minimal. The same holds true now with the release of the iPhone 14 series.

The iPhone 14 Plus, which contains the  A15 Bionic chipset, shares many of the hardware specs as the iPhone 14-series models, except that the 14 Pro, and 14 Pro Max both operate on the latest A16 Bionic chip.

In Playback and Recording, the iPhone 14 Plus’s audio performance was identical in all categories to the iPhone 14.

Given all the similarities among the iPhone 14-series models and that the iPhone 14 Plus’s overall Audio score was just a point below the 14 Pro Max’s score, well within our margin of error, we direct you to the full test results of the iPhone 14 Pro Max. 

The post Apple iPhone 14 Plus Audio test appeared first on DXOMARK.

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Asus ROG Phone 6 Audio test https://www.dxomark.com/asus-rog-phone-6-audio-test/ https://www.dxomark.com/asus-rog-phone-6-audio-test/#respond Fri, 28 Oct 2022 14:36:55 +0000 https://www.dxomark.com/?p=129362 We put the Asus ROG Phone 6 through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview [...]

The post Asus ROG Phone 6 Audio test appeared first on DXOMARK.

]]>
We put the Asus ROG Phone 6 through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Two speakers (Top front and bottom side)
  • 3.5mm jack audio output
  • Dirac HD Sound

Scoring

Sub-scores and attributes included in the calculations of the global score.


Asus ROG Phone 6
155
audio
160
playback
145

158

147

149

155

162

153

162

113

157

144
recording
138

147

126

146

144

157

134

170

127

145

139

166

Playback

Pros

  • Rich and balanced timbre
  • Excellent dynamics and spatial performance
  • Artifacts very well under control
  • Particularly great for gaming

Cons

  • Slightly too prominent upper bass compared to low-end extension
  • Artificial bass distortion too intrusive, could do with fine-tuning

Recording

Pros

  • Great timbre performance, rich and bright tonal balance
  • Great spatial performance, especially impressive wideness
  • Very good all-round recording performance
  • Great wind noise reduction

Cons

  • Zone around 10 kHz can be too prominent, especially with recorder app, resulting in hissing and aggressive sibilances
  • No audio zoom
  • Severe pumping in the low-end and poor results for max loudness measurements at high sound pressure levels
  • Handling the device during recording can induce loud finger noises

With a DXOMARK Audio score of 155, the Asus ROG Phone 6 just misses out on the top spot in our ranking and earns itself an excellent second place. It also improves by four points over its already very good predecessor ROG Phone 5. Audio performance is impressive overall, especially in Playback. Some minor niggles, mainly in the Recording department, kept the Asus from making it to the very top.

As a playback device, the Asus shines — unsurprisingly for a gaming phone — especially when playing games. It’s also great for listening to music or watching movies, though, thanks to a rich and balanced timbre as well as excellent performances in the dynamics and spatial attributes. Audio artifacts are very well controlled as well. On the downside, our testers found slightly too much emphasis on the upper bass in relation to the low-end extension. Artificial bass distortion could do with some fine-tuning as well as our test listeners found it too noticeable.

When using the Asus for recording sound, it delivered the best results with the main camera but the front camera came very close. Results are slightly less convincing with the default recorder app. Still, overall recording performance was excellent, with great timbre, a rich and bright tonal balance, impressive wideness and good localizability of individual sound sources. Wind noise reduction was very effective as well. On the downside, the frequency zone around 10 kHz can be too prominent, especially with the recorder app, resulting in hissing and aggressive sibilances. There is also some room for improvement at high sound pressure levels where our testers noticed some recording artifacts, including fairly severe pumping in the low end, and objective measurements at maximum loudness are poor. Handling the device during recording can result in finger noises ending up in the audio files.

Test summary

About DXOMARK Audio tests: For scoring and analysis in our smartphone audio reviews, DXOMARK engineers perform a variety of objective tests and undertake more than 20 hours of perceptual evaluation under controlled lab conditions.
(For more details about our Playback protocol, click here; for more details about our Recording protocol, click here.)

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

[glossary_exclude]Playback[/glossary_exclude]

160

Asus ROG Phone 6

163

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Playback score is composed

DXOMARK engineers test playback through the smartphone speakers, whose performance is evaluated in our labs and in real-life conditions, using default apps and settings.

Listen to the tested smartphone’s playback performance in this comparison with some of its competitors:
Asus ROG Phone 6
Apple iPhone 14 Pro Max
Black Shark 5 Pro
Recordings of the smartphones playing some of our music tracks at 60 LAeq in an anechoic environment by 2 microphones in A-B configuration, at 30 cm
Here is how the Asus ROG Phone 6 performs in playback use cases compared to its competitors:
[glossary_exclude]Playback use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

145

Asus ROG Phone 6

158

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Timbre score represents how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. It is the most important attribute for playback.

The ROG Phone 6 produced a rich and balanced timbre that put a slight emphasis on the upper bass. Compared to the very best competitors, there was a slight lack of high-end extension, but midrange restitution was smooth and natural. The excellent timbre results extended to the bass region where the Asus offered very good rendition. There was a satisfying amount of upper bass that on some occasions could verge onto the slightly excessive and the distortion used to generate virtual bass is a bit too much. Compared to the best, low-end extension could reach a touch deeper.

The tonal balance remained very nice at low volumes where the right amount of bass and a clean treble offered a pleasant listening experience. At maximum volume, too much emphasis was put on the high midrange, which resulted in a slightly aggressive sound.

[glossary_exclude]Music playback frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency emitted by the smartphone when playing a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

147

Asus ROG Phone 6

149

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a bass note is reproduced or the impact sound from drums.

The ROG Phone 6 did very well for dynamics, delivering sharp and precise attacks that were only slightly impaired by distortion at the maximum volume setting. Great low mid-energy resulted in a powerful punch that was consistent across all volume levels. Bass precision was very good, too, despite a subtle lack of low-end extension hindering sustain. Only at maximum volume was a subtle compression creeping in.


[glossary_exclude]Spatial[/glossary_exclude]

155

Asus ROG Phone 6

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness.

The spatial attribute was another area where the Asus shines. The built-in speakers created a very wide sound scene in which individual sound sources were easy to locate. Realistic distance rendition meant that  voices were perceived at their correct position in the audio field and a great sense of depth made for an immersive experience.


[glossary_exclude]Volume[/glossary_exclude]

153

Asus ROG Phone 6

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents the overall loudness of a smartphone and how smoothly volume increases and decreases based on user input.

In our volume tests, the ROG Phone 6 delivered a good performance. Maximum loudness was good for a smartphone, and adjustment steps were coherent across the entire volume range. Volume at the minimum setting was a little quiet but still adequate.

Here are a few sound pressure levels (SPL) measured when playing our sample recordings of hip-hop and classical music at maximum volume:
Hip-Hop Classical
Asus ROG Phone 6 74.9 dBA 72.6 dBA
Apple iPhone 14 Pro Max 74 dBA 71.1 dBA
Black Shark 5 Pro 77.1 dBA 70.1 dBA
The following graph shows the gradual changes in volume going from minimum to maximum. We expect these changes to be consistent across the range, so that all volume steps correspond to users’ expectations:

[glossary_exclude]Music volume consistency[/glossary_exclude]
This line graph shows the relative loudness of playback relative to the user selected volume step, measured at different volume steps with a correlated pink noise in an anechoic box recorded in axis at 0.20 meter.

[glossary_exclude]Artifacts[/glossary_exclude]

113

Asus ROG Phone 6

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The Artifacts score measures the extent to which the sound is affected by various types of distortion. The higher the score, the less the disturbances in the sound are noticeable. Distortion can occur because of sound processing in the device and because of the quality of the speakers.

Audio Playback artifacts were dealt with well. Our testers only noticed some slight bass distortion and compression at the maximum volume setting, as well as occasional clicks when skipping through a music track. It was possible to accidentally occlude the speakers with hands while holding the phone normally, but the impact on audio quality was fairly low.

[glossary_exclude]Playback Total Harmonic Distortion (Maximum Volume)[/glossary_exclude]
This graph shows the Total Harmonic Distortion and Noise over the hearable frequency range.
It represents the distortion and noise of the device playing our test signal (0 dB Fs, Sweep Sine in an anechoic box at 40 cm) at the device's maximum volume.

[glossary_exclude]Recording[/glossary_exclude]

144

Asus ROG Phone 6

157

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Recording score is composed

DXOMARK engineers test recording by evaluating the recorded files on reference audio equipment. Those recordings are done in our labs and in real-life conditions, using default apps and settings.

Here is how the Asus ROG Phone 6 performs in recording use cases compared to its competitors:
[glossary_exclude]Recording use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

138

Asus ROG Phone 6

147

[glossary_exclude]Honor Magic3 Pro+[/glossary_exclude]

The Timbre score represents how well a phone captures sounds across the audible tonal range and takes into account bass, midrange, treble, and tonal balance. It is the most important attribute for recording.

In audio recordings, tmbre was rich and bright, with an emphasis on the upper treble. When shooting video with the main camera, the audio track came with a natural tonal balance and bright sonority. Treble featured a striking brilliance that brought lifelike clarity to the recordings. In comparison, midrange seemed a little pale, especially the low-midrange, so it’s fair to say the ROG Phone 6’s brightness and clarity come at the expense of warmth and depth. This said, we’re nitpicking here, and timbre remained very consistent at high sound pressure levels, for example, when recording a concert. In this scenario, the tonal balance remained satisfying, and treble avoided sounding aggressive. Bass remained impressive, with good depth in low-end extension. However, depending on the content, it was also prone to pumping, and therefore less consistent.

Front camera video recordings sounded overall very similar to those made with the main camera, with the exception of treble, which was even more prominent, verging onto the excessive. Recordings still featured excellent timbre, but the excessive upper treble overpowered the low-midrange and bass even more than with the main camera. This could result in some discomfort to the listener with some types of content.

Recordings made with the memo app followed the same pattern. There was a noticeable boost of upper treble, and as volume increased, voices became more piercing when using the memo app in an urban environment. This excess of treble also had a negative impact on the tonal balance.

[glossary_exclude]Life video frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency captured by the smartphone when recording a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

126

Asus ROG Phone 6

146

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a voice's plosives (the p's, t's and k's, for example) are reproduced. The score also considers the Signal-to-Noise Ratio (SNR), for example how loud the main voice is compared to the background noise.

The ROG Phone 6 deliverd very good dynamics in recording. Envelope rendition was accurate across all use cases, with sharp attacks and precise plosives, even when recording concerts or similar events with high sound-pressure levels. Only bass precision can suffer a little in such extreme conditions — our testers noticed some pretty significant pumping — but the overall envelope for most instruments remained realistic.

Signal-to-noise ratio was pretty good when recording with the main and front cameras, but leaves some room for improvement. When using the memo app, things looked slightly different. The signal-to-noise ratio was reduced by a hissing background that was caused by the excessive treble mentioned earlier.


[glossary_exclude]Spatial[/glossary_exclude]

144

Asus ROG Phone 6

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness on the recorded audio files.

The ROG Phone 6 recordings offered excellent wideness, even when recording selfie videos and holding the phone in portrait orientation. Within the wide stereo scene, it was very easy to locate individual sound sources, such as instruments in a concert and very good distance rendering in most use cases meant voices were perceived at the right distance. The latter was not true for recordings with the memo app, however. With this application, excessive upper treble made voices sound unrealistically close.

[glossary_exclude]Recording directivity[/glossary_exclude]
Directivity graph of the smartphone when recording test signals using the camera app, with the main camera. It represents the acoustic energy (in dB) over the angle of incidence of the sound source. (Normalized to the angle 0°, in front of the device.)

[glossary_exclude]Volume[/glossary_exclude]

134

Asus ROG Phone 6

170

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents how loud audio is normalized on the recorded files and the how the device handles loud environments, such as electronic concerts, when recording.

The Asus delivered very good loudness in recordings with the main and front cameras, as well as the memo app. However, at high recording volumes, we measured some distortion and compression.

Here are the sound levels recorded in the audio and video files, measured in LUFS (Loudness Unit Full Scale); as a reference, we expect loudness levels to be above -24 LUFS for recorded content:
Meeting Life Video Selfie Video Memo
Asus ROG Phone 6 -21.4 LUFS -19.9 LUFS -18.1 LUFS -17.6 LUFS
Apple iPhone 14 Pro Max -26 LUFS -22.9 LUFS -19.2 LUFS -19.6 LUFS
Black Shark 5 Pro -21.3 LUFS -17.5 LUFS -16.4 LUFS -16.4 LUFS

[glossary_exclude]Artifacts[/glossary_exclude]

127

Asus ROG Phone 6

145

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Artifacts score measures the extent to which the recorded sounds are affected by various types of distortions. The higher the score, the less the disturbances in the sound are noticeable. Distortions can occur because of sound processing in the device and the quality of the microphones, as well as user handling, such as how the phone is held.

Our testers found some unwanted artifacts in the Asus ROG Phone 6’s audio recordings. When using the memo app or recording meetings, excessive treble resulted in some harsh sibilances. At high sound pressure levels, our testers observed some pumping, especially at the low end of the frequency spectrum. Microphone occlusions were not an issue on the Asus, but finger noises were quite noticeable in the recordings.

Wind noise reduction does a great job and recorded content remains intelligible most of the time, especially when not recording in a head-on wind. In strong wind voices might be partially covered but spoken words are mostly understandable.

In this audio comparison, you can listen to the way this smartphone handles wind noise relative to its competitors:

Recordings of a voice sample with light background noise, facing a turbulent wind of 5 m/s

[glossary_exclude]Background[/glossary_exclude]

139

Asus ROG Phone 6

166

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

Background evaluates how natural the various sounds around a voice blend into the video recording file. For example, when recording a speech at an event, the background should not interfere with the main voice, yet it should provide some context of the surroundings.

The Asus does well for Background recording. Rich treble adds a lifelike dimension to the recordings but can be slightly over the top when using the front camera and with the memo app where the excess treble causes constant hissing and an unpleasant background noise. With loud noises in the foreground, we also observed some slight background pumping.

The post Asus ROG Phone 6 Audio test appeared first on DXOMARK.

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Realme GT Neo 3 Audio test https://www.dxomark.com/realme-gt-neo-3-audio-test/ https://www.dxomark.com/realme-gt-neo-3-audio-test/#respond Thu, 20 Oct 2022 13:41:35 +0000 https://www.dxomark.com/?p=127473&preview=true&preview_id=127473 We put the Realme GT Neo 3 through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers. In this review, we will break down how it fared in a variety of tests and several common use cases. Overview [...]

The post Realme GT Neo 3 Audio test appeared first on DXOMARK.

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We put the Realme GT Neo 3 through our rigorous DXOMARK Audio test suite to measure its performance both at recording sound using its built-in microphones, and at playing audio back through its speakers.
In this review, we will break down how it fared in a variety of tests and several common use cases.

Overview


Key audio specifications include:

  • Two speakers: one bottom right side firing; 1  top center front firing
  • No Jack audio output
  • Dolby Atmos technology

Scoring

Sub-scores and attributes included in the calculations of the global score.


Realme GT Neo 3
118
audio
119
playback
112

158

117

149

136

162

117

162

108

157

114
recording
85

147

109

146

117

157

143

170

124

145

77

166

Playback

Pros

  • Decent midrange rendition
  • Artifacts fairly well under control

Cons

  • Tonal balance too focused on midrange, resulting in nasal sound
  • Poor overall performance

Recording

Pros

  • Good recording loudness
  • Good stereo wideness, even in portrait orientation
  • Excellent signal-to-noise ratio, thanks to drastic processing

Cons

  • Poor timbre performance overall, lack of consistency, with muffled and/or nasal tonal balance
  • Inaccurate localizability and distance rendition
  • Excessive processing results in compression, gating, phasing, and volume jumps

The Realme GT Neo 3 achieved a DXOMARK Audio score of 118, with a performance that was overall underwhelming in both playback and recording. Recording performance, in particular,  was marred with a multitude of artifacts that were caused by excessive processing.

While playback sound was almost free of artifacts and midrange was rendered decently, there was a pronounced lack of high-end and low-end extension, resulting in a nasal sound and overall poor playback performance.

When using the device to record sound, loudness was good, and a good wideness was rendered, even when holding the phone in portrait orientation while recording. Strong processing achieved an excellent signal-to-noise ratio but also resulted in a number of artifacts, including compression, gating, phasing, and volume jumps. Overall, the device would benefit from a fine-tuning of the processing algorithms. Timbre was also poor and lacked consistency. The tonal balance either sounded muffled or nasal or both. Overall, it’s difficult to recommend the Realme GT Neo 3 to any audio-centric smartphone user.

Test summary

About DXOMARK Audio tests: For scoring and analysis in our smartphone audio reviews, DXOMARK engineers perform a variety of objective tests and undertake more than 20 hours of perceptual evaluation under controlled lab conditions.
(For more details about our Playback protocol, click here; for more details about our Recording protocol, click here.)

The following section gathers key elements of our exhaustive tests and analyses performed in DXOMARK laboratories. Detailed performance evaluations under the form of reports are available upon request. Do not hesitate to contact us.

[glossary_exclude]Playback[/glossary_exclude]

119

Realme GT Neo 3

163

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Playback score is composed

DXOMARK engineers test playback through the smartphone speakers, whose performance is evaluated in our labs and in real-life conditions, using default apps and settings.

The GT Neo 3 did slightly better for playback than for recording, but still leaves quite some room for improvement. Timbre rendition through the internal speakers was quite unbalanced, with a narrow spectrum and clear emphasis on the midrange. Treble was dull and there was a severe lack of high-end extension as well as low-end extension and bass.

In terms of dynamics, the device performed on an average level. Attack rendition was correct, but the lack of bass affected envelope rendition, and punch was weak. The Realme speakers offered average wideness, and while localizability was correct, it was  quite hard to pinpoint the location of individual sound sources in the scene. Voices sounded slightly distant, even veiled on some occasions. The minimum volume step was slightly low, making it difficult to properly hear soft content, such as classical music. At the other end of the volume spectrum, the device was loud enough but not on the same level as the best in class.

Overall, few sound artifacts were noticeable, only some distortion and compression at high volume levels. While it was possible to accidentally cover the speakers with your hands while holding the phone normally, speaker occlusion did not impair the listening experience too much.

Listen to the tested smartphone’s playback performance in this comparison with some of its competitors:

Realme Realme GT Neo 3
Realme GT Neo2 5G
OnePlus 9
Recordings of the smartphones playing some of our music tracks at 60 LAeq in an anechoic environment by 2 microphones in A-B configuration, at 30 cm
Here is how the Realme GT Neo 3 performs in playback use cases compared to its competitors:
[glossary_exclude]Playback use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

112

Realme GT Neo 3

158

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Timbre score represents how well a phone reproduces sound across the audible tonal range and takes into account bass, midrange, treble, tonal balance, and volume dependency. It is the most important attribute for playback.

[glossary_exclude]Music playback frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency emitted by the smartphone when playing a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

117

Realme GT Neo 3

149

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a bass note is reproduced or the impact sound from drums.


[glossary_exclude]Spatial[/glossary_exclude]

136

Realme GT Neo 3

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness.


[glossary_exclude]Volume[/glossary_exclude]

117

Realme GT Neo 3

162

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents the overall loudness of a smartphone and how smoothly volume increases and decreases based on user input.

Here are a few sound pressure levels (SPL) measured when playing our sample recordings of hip-hop and classical music at maximum volume:
Hip-Hop Classical
Realme GT Neo 3 72.6 dBA 68.7 dBA
Realme GT Neo 2 5G 76.2 dBA 70.5 dBA
OnePlus 9 75.9 dBA 72.3 dBA
The following graph shows the gradual changes in volume going from minimum to maximum. We expect these changes to be consistent across the range, so that all volume steps correspond to users’ expectations:
[glossary_exclude]Music volume consistency[/glossary_exclude]
This line graph shows the relative loudness of playback relative to the user selected volume step, measured at different volume steps with a correlated pink noise in an anechoic box recorded in axis at 0.20 meter.

[glossary_exclude]Artifacts[/glossary_exclude]

108

Realme GT Neo 3

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The Artifacts score measures the extent to which the sound is affected by various types of distortion. The higher the score, the less the disturbances in the sound are noticeable. Distortion can occur because of sound processing in the device and because of the quality of the speakers.

[glossary_exclude]Playback Total Harmonic Distortion (Maximum Volume)[/glossary_exclude]
This graph shows the Total Harmonic Distortion and Noise over the hearable frequency range.
It represents the distortion and noise of the device playing our test signal (0 dB Fs, Sweep Sine in an anechoic box at 40 cm) at the device's maximum volume.

[glossary_exclude]Recording[/glossary_exclude]

114

Realme GT Neo 3

157

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]
How Audio Recording score is composed

DXOMARK engineers test recording by evaluating the recorded files on reference audio equipment. Those recordings are done in our labs and in real-life conditions, using default apps and settings.

If you are planning to use the Realme GT Neo 3 as a recording device, you might want to consider alternatives. Timbre was poor and too focused on the midrange, with recordings sounding muffled and nasal. Treble was faint and receded, and the lack of bass and low-end extension was especially noticeable in recordings at high sound pressure levels, such as concerts.

The Realme delivered an excellent signal-to-noise ratio in all test use cases, but strong compression and strong noise-reduction processing resulted in a very unreliable envelope rendition, with dull attacks and plosives as well as unrealistic sustain. Stereo wideness was pretty good in recordings, but the positions of sound sources in the scene were unstable and hard to locate. On the plus side, recording loudness was overall pretty good.

Some artifacts were noticeable in GT Neo 3 recordings. Both compression and distortion were overall fairly moderate but became more intrusive at high volume levels. Our testers also found it easy to accidentally occlude the microphones with their fingers. Finger noises were quite noticeable in recorded sound as well. Background performance was overall poor, with a muffled sound and resonant sonority.

Here is how the Realme GT Neo 3 performs in recording use cases compared to its competitors:

[glossary_exclude]Recording use-cases scores[/glossary_exclude]

[glossary_exclude]Timbre[/glossary_exclude]

85

Realme GT Neo 3

147

[glossary_exclude]Honor Magic3 Pro+[/glossary_exclude]

The Timbre score represents how well a phone captures sounds across the audible tonal range and takes into account bass, midrange, treble, and tonal balance. It is the most important attribute for recording.

[glossary_exclude]Life video frequency response[/glossary_exclude]
A 1/12 octave frequency response graph, which measures the volume of each frequency captured by the smartphone when recording a pure-sine wave in an anechoic environment.

[glossary_exclude]Dynamics[/glossary_exclude]

109

Realme GT Neo 3

146

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Dynamics score measures the accuracy of changes in the energy level of sound sources, for example how precisely a voice's plosives (the p's, t's and k's, for example) are reproduced. The score also considers the Signal-to-Noise Ratio (SNR), for example how loud the main voice is compared to the background noise.


[glossary_exclude]Spatial[/glossary_exclude]

117

Realme GT Neo 3

157

[glossary_exclude]Asus ROG Phone 5[/glossary_exclude]

The sub-attributes for spatial tests include pinpointing a specific sound's location, its positional balance, distance, and wideness on the recorded audio files.

[glossary_exclude]Recording directivity[/glossary_exclude]
Directivity graph of the smartphone when recording test signals using the camera app, with the main camera. It represents the acoustic energy (in dB) over the angle of incidence of the sound source. (Normalized to the angle 0°, in front of the device.)

[glossary_exclude]Volume[/glossary_exclude]

143

Realme GT Neo 3

170

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Volume score represents how loud audio is normalized on the recorded files and the how the device handles loud environments, such as electronic concerts, when recording.

Here are the sound levels recorded in the audio and video files, measured in LUFS (Loudness Unit Full Scale); as a reference, we expect loudness levels to be above -24 LUFS for recorded content:
Meeting Life Video Selfie Video Memo
Realme GT Neo 3 -21.3 LUFS -20.2 LUFS -18.3 LUFS -18.4 LUFS
Realme GT Neo 2 5G -25.2 LUFS -22.9 LUFS -21.8 LUFS -22.2 LUFS
OnePlus 9 -29.5 LUFS -20.6 LUFS -19.4 LUFS -19.4 LUFS

[glossary_exclude]Artifacts[/glossary_exclude]

124

Realme GT Neo 3

145

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

The Artifacts score measures the extent to which the recorded sounds are affected by various types of distortions. The higher the score, the less the disturbances in the sound are noticeable. Distortions can occur because of sound processing in the device and the quality of the microphones, as well as user handling, such as how the phone is held.

In this audio comparison, you can listen to the way this smartphone handles wind noise relative to its competitors:

Recordings of a voice sample with light background noise, facing a turbulent wind of 5 m/s

[glossary_exclude]Background[/glossary_exclude]

77

Realme GT Neo 3

166

[glossary_exclude]Black Shark 5 Pro[/glossary_exclude]

Background evaluates how natural the various sounds around a voice blend into the video recording file. For example, when recording a speech at an event, the background should not interfere with the main voice, yet it should provide some context of the surroundings.

The post Realme GT Neo 3 Audio test appeared first on DXOMARK.

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